Creating items for 龍騎士
Below you'll find technical information necessary to create a valid item for 龍騎士.


龍騎士 bio

多年不斷尋找傳說中的神龍後,騎士達維安卻發現自己最終找上的對手並不能令他滿意:過去那個讓人聞風喪膽的神龍斯萊瑞克已經變得蒼老而脆弱,它的雙翼已經殘破,它所剩不多的龍鱗也開始腐爛,它的爪子變得腫大老化,它曾經引以為傲的火焰龍息現在威力和進水的火柴差不多。





達維安覺得這樣的屠龍行徑已經不能給他帶來任何榮譽,轉身就要離開,讓他的老對手安靜的死去。但是他的腦海裡傳來了一個聲音,斯萊瑞克低聲的乞求著,讓達維安允許它光榮的戰死。達維安同意了,隨即發現他的憐憫給他帶來了意外的收穫:當他將手中的鋒刃刺入斯萊瑞克的胸膛時,龍使出最後的力量用龍爪刺穿了他的喉嚨,隨著他們血液的融合,斯萊瑞克將它所有的力量隨著血液賜予了達維安,也賜予了他龍族千萬年來的智慧。龍的死去將他們的命運完全的綁定在了一起,龍騎士橫空出世。古老的力量在龍騎士達維安的身體裡沉睡著,當他需要力量時則完全復甦。又或許相反,是龍在召叫騎士以再度現身……

Model and texture files

Use the hero model to see your item in context. Download 龍騎士 model

Item slots and their budgets

Head
  • LoD0 Triangle Limit: 3000
  • LoD1 Triangle Limit: 1200
  • Texture Size: 512H x 512W
Shoulders
  • LoD0 Triangle Limit: 3000
  • LoD1 Triangle Limit: 1200
  • Texture Size: 512H x 512W
Arms
  • LoD0 Triangle Limit: 1500
  • LoD1 Triangle Limit: 600
  • Texture Size: 256H x 256W
Back
  • LoD0 Triangle Limit: 2500
  • LoD1 Triangle Limit: 1000
  • Texture Size: 256H x 256W
Weapon
  • LoD0 Triangle Limit: 2500
  • LoD1 Triangle Limit: 1000
  • Texture Size: 256H x 256W
  • 此模型主要應聯接到骨骼上: sword_1
Weapon Offhand
  • LoD0 Triangle Limit: 2500
  • LoD1 Triangle Limit: 1000
  • Texture Size: 256H x 256W
  • 此模型主要應聯接到骨骼上: shield_2
Elder Dragon (Shapeshift)
  • LoD0 Triangle Limit: 6000
  • LoD1 Triangle Limit: 4000
  • Texture Size: 512H x 512W
  • To support cloth simulation and animation layering, Elder Dragons can only use Valve's default skeleton, joint positions and animations. There is no option to create custom animations or skeletons. Layered Dragon cast and attack animations may not play correctly in-game through the workshop tool but you will be able to preview more animations in the Preview Model page using the animation drop-down list. Valve will add cloth and full in-game animations if the item ships. Please model a mouth that can open and weight the lower jaw to the jaw bone since the dragon needs to open its mouth for attacks. Also, The Elder Dragon supports multiple material submissions, each corresponding to the levels the Elder Dragon can achieve. There are are four total; 3 for each level upgrade plus the fourth from equipping an Aghanim's Scepter.