Creating items for 死亡先知
Below you'll find technical information necessary to create a valid item for 死亡先知.
死亡先知 bio
克蘿貝露絲是一名死亡先知——其中一種說法是她為想看清迷霧背後真相的最有錢的人進行占卜。在為他人占卜多年以後,她開始尋找自己命運的蛛絲馬跡。當死亡不願透露秘密時,她試著用自己的生命來換取。
死亡一次又一次的拒絕她,總是將最深的秘密隱藏起來。她的嫉妒瘋狂的滋生著。其他人能夠通過死亡來獲得永恆——憑什麼她不行?憑什麼她必須不厭其煩的在生與死之間徘徊?究竟為什麼她不值得擁有別的生物理所當然擁有的東西?即使是這樣,她也並不灰心。
每次從墳墓歸來,她就帶回一點死亡。死靈跟著她像是她碎裂靈魂的一部分她的血液逐漸稀薄飄渺,而在暮光中以死屍為盛宴的生物也開始把她當成一份子。每次嘗試她就付出一點她的生命,感覺終點已近。她求死的意志更加堅定,沒有客戶只有自己,克蘿貝露絲更加熱切地投身入死亡深淵,意圖完成迴避她已久的預言:某一天,死亡先知也將不再從死亡回歸。
Model and texture files
Item slots and their budgets
Head
- LoD0 Triangle Limit: 3000
- LoD1 Triangle Limit: 1200
- Texture Size: 512H x 512W
Armor
- LoD0 Triangle Limit: 3000
- LoD1 Triangle Limit: 1200
- Texture Size: 512H x 512W
Scarf (Belt)
- LoD0 Triangle Limit: 1500
- LoD1 Triangle Limit: 600
- Texture Size: 256H x 256W
- Try to copy the scarf/belt mesh weighting from Valve's hero reference file to ensure correct behavior of the default cloth simulation.
Skirt (Legs)
- LoD0 Triangle Limit: 3000
- LoD1 Triangle Limit: 1200
- Texture Size: 256H x 512W
- The Skirt (Legs) slot now includes an option for custom skirt shreds that will use the default scrolling settings. Leave the shred/vortex section blank in the submission tool if you are not providing this. Valve can add the default skirt shreds if needed. Try to copy the skirt and shred weighting from Valve's hero reference file to ensure correct behavior of the default cloth simulation.
Misc
- LoD0 Triangle Limit: 900
- LoD1 Triangle Limit: 360
- Texture Size: 128H x 256W
- MISC SLOT CHANGE: Custom skirt shreds are now included in the Skirt/Legs slot. The Misc slot is now for submitting other items.
Exorcism Ghosts (Ultimate)
- LoD0 Triangle Limit: 2000
- LoD1 Triangle Limit: 800
- Texture Size: 256H x 256W