Yurnero’s mask has been cleaved in two, awakening the ancient souls that once laid dormant inside it. These spirits have become one with Yurnero, giving him both the wisdom and fury of his ancestors. This symbiotic relationship has transformed the Juggernaut into something new and terrifying... a celestial force of nature.

The Juggernaut Arcana

Now Available

THE ARCANA INCLUDES:


When equipped, this item grants the following custom upgrades to Juggernaut

- All-new animations for: Loadout, Alternate Run, Teleport, Victory -
- Custom Kill effect that triggers after a lethal crit or Omnislash, or on Triple Kills and higher -
- All-new effects for: crits, Bladefury (works with existing custom Bladefury effects), and Omnislash -
- A Dragon Spirit ancestor to aid the Juggernaut in times of need -
- Altered Voice -
- Custom Hero Portrait -
- Custom Dragon Spirit Emoticon -
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Also In This Update

New Captains Mode UI

We've designed a new Captains Mode interface to match the rest of the 7.0 updates. Teammates can now suggest picks and bans, swap the Captain role with a few simple clicks, and enjoy the added benefits of Strategy Time.

Jakiro Model Update

Not keen to let Juggernaut's new spirit friend steal the dragon-shaped spotlight, Jakiro has hatched a redesigned model. For once, both brothers agree—they've never looked better.

7.03 Gameplay Update

General Changes

  • Added Monkey King to Captains Mode.
  • XP Required to go from level 1 to level 6 increased by 15%, 300 XP total200/300/400/500/600 to 240/360/480/600/620
  • XP Required to go from level 9 to 13 redistributed from 700/720/740/1200 to 800/820/840/900Same 3360 total XP, but the lower levels require more XP
  • AoE hero kill Gold and XP bounties reduced by 10% (including comeback gold and XP)
  • Tier 1 Team Bounty reduced from 160 to 120
  • Passive gold income reduced by 10%
  • Reduced lane melee creeps base gold bounties by 2
  • Increased lane melee creeps gold bounty per upgrade cycle by 1
  • Reduced lane range creeps gold bounty per upgrade cycle by 1
  • Shrines base HP regen reduced from 120 HP/sec to 100
  • All towers base armor reduced by 4
  • Towers now gain 2 armor per nearby enemy player within 1200 AoE
  • Tier 1 Tower HP increased from 1300 to 1400
  • Scan cooldown reduced from 270 seconds to 210
  • Ranked All Pick hero selection time reduced from 35 seconds to 30 seconds

Item Changes

Battle Fury:

  • Cleave damage increased from 35% to 40%

Blight Stone:

  • No longer available in the Side Shop

Bloodthorn:

  • Cooldown increased from 13 to 14

Drum of Endurance:

  • Recipe cost reduced from 700 to 575

Daedalus:

  • Critical Strike damage increased from 230% to 235%

Dragon Lance:

  • Agility bonus reduced from 13 to 12

Echo Sabre:

  • No longer slows attack speed

Helm of the Dominator:

  • Reduced All Stats modifier from +4 to +2
  • Recipe cost increased from 725 to 800

Headdress:

  • Recipe cost increased from 200 to 300

Hood of Defiance:

  • Magic Resistance reduced from 30% to 25%

Hurricane Pike:

  • Cooldown increased from 14 to 15

Mask of Madness:

  • Attack speed increased from 100 to 120

Moon Shard:

  • Can now be cast on allied heroes

Necronomicon:

  • Cooldown reduced from 95 to 90

Rod of Atos:

  • Cast range increased from 1000 to 1150

Silver Edge:

  • Backstab damage reduced from 200 to 175 (same as Shadow Blade)

Teleport Scroll:

  • Cooldown increased from 70 to 80

Ultimate Orb:

  • Cost increased from 2100 to 2150

Hero Changes

Abaddon:

  • Aphotic Shield manacost rescaled from 100/105/110/115 to 115
  • Level 25 Talent increased from +200 Aphotic Shield Health to +300

Ancient Apparition:

  • Level 25 Talent increased from +80 Chilling Touch Damage to +100
  • Level 25 Talent increased from +3 Charges of Cold Feet to +4

Arc Warden:

  • Magnetic Field manacost rescaled from 110 to 80/90/100/110
  • Tempest Double duration increased from 12/14/16 to 14/16/18
  • Level 25 Talent increased from +175 Spark Wraith Damage to +250

Bane:

  • Base damage increased by 4
  • Level 25 Talent increased from +75 Movement Speed to +100

Batrider:

  • Level 25 Talent increased from +200 Flamebreak AoE to +300

Beastmaster:

  • Level 20 Talent increased from +350 Health to +400

Bloodseeker:

  • Level 10 Talent increased from +200 Health to +225

Brewmaster:

  • Level 15 Talent increased from +10% Magic Resistance to +12%

Bristleback:

  • Level 10 Talent increased from +7 Strength to +8
  • Level 20 Talent increased from +45 Attack Speed to +50
  • Level 20 Talent increased from -35s Respawn Time to -40s

Broodmother:

  • Level 15 Talent increased from +250 Health to +325
  • Level 20 Talent increased from +50 Attack Speed to +70
  • Level 20 Talent increased from +8 Spiders Attack Damage to +12

Centaur Warrunner:

  • Base armor reduced by 1
  • Scepter Stampede damage reduction reduced from 60% to 50%

Crystal Maiden:

  • Level 25 Talent increased from +250 Crystal Nova Damage to +300

Dark Seer:

  • Vacuum cooldown increased from 28 to 32

Death Prophet:

  • Level 10 Talent increased from +4% Spell Amplification to 5%
  • Level 10 Talent increased from +8% Magic Resistance to +10%
  • Level 20 Talent increased from +25 Movement Speed to +50
  • Level 25 Talent increased from +400 Health to +600
  • Level 25 Talent increased from +6 Exorcism Spirits to +8

Dragon Knight:

  • Level 10 Talent increased from +7 Strength to +9
  • Level 10 Talent increased from +20 Attack Speed to +25
  • Level 25 Talent increased from +60 Movement Speed to +75

Earth Spirit:

  • Base movement speed reduced from 295 to 290

Earthshaker:

  • Aftershock damage increased from 50/75/100/125 to 75/100/125/150
  • Level 10 Talent increased from +8 Strength to +10

Elder Titan:

  • Agility gain increased from 1.5 to 1.8

Ember Spirit:

  • Level 10 Talent reduced from +12% Spell Amplification to 10%
  • Level 10 Talent increased from +20 Damage to +25
  • Level 20 Talent increased from +8 Armor to +10
  • Level 20 Talent changed from +15% Cooldown Reduction to +500 Flame Guard Absorption
  • Level 25 Talent changed from +500 Flame Guard Absorption to +20% Cooldown Reduction

Enchantress:

  • Base movement speed increased from 335 to 340
  • Level 15 Talent changed from +10s Nature's Attendants Duration to +7 Nature's Attendants Wisps
  • Level 20 Talent increased from +12% Magic Resistance to +15%
  • Level 25 Talent changed from +12 Nature's Attendants Wisps to Enchant Affects Ancients

Faceless Void:

  • Level 10 Talent increased from +7 Strength to +8

Gyrocopter:

  • Level 10 Talent increased from +200 Health to +225
  • Level 15 Talent increased from +12% Magic Resistance to +15%

Huskar:

  • Level 25 Talent increased from +400 Life Break Cast Range to +500

Invoker:

  • Alacrity manacost increased from 45 to 60

Io:

  • Relocate cooldown rescaled from 90/75/60 to 100/80/60

Jakiro:

  • Level 10 Talent increased from +20% XP Gain to +25%
  • Level 15 Talent increased from +25 Dual Breath Burn Damage to +35

Juggernaut:

  • Healing Ward bounty increased from 25 Gold to 75 Gold and XP

Keeper of the Light:

  • Mana Leak duration reduced from 5/6/7/8 to 4/5/6/7
  • Mana Leak manacost increased from 150 to 160

Kunkka:

  • Level 15 Talent increased from +15 Movement Speed to +20

Legion Commander:

  • Level 25 Talent changed from +25% Cooldown Reduction to -8s Press The Attack Cooldown

Leshrac:

  • Level 25 Talent increased from +2s Lightning Storm Slow Duration to +3s

Lich:

  • Level 10 Talent increased from +15 Movement Speed to +25
  • Level 10 Talent increased from +125 Health to +175
  • Level 15 Talent increased from -3s Frost Blast Cooldown to -4s

Lifestealer:

  • Base damage reduced by 3

Lina:

  • Level 10 Talent increased from -25s Respawn Time to -30s
  • Level 10 Talent increased from +60 Light Strike Array Damage to +80
  • Level 15 Talent increased from +40 Damage to +50
  • Level 25 Talent changed from +1 Fiery Soul Max Stacks to +40/4% Fiery Soul Per Stack

Lion:

  • Level 10 Talent increased from -25s Respawn Time to -30s
  • Level 10 Talent increased from +45 Damage to +60

Lone Druid:

  • Base damage reduced by 4
  • Rabid cooldown increased from 30 to 45
  • Level 15 Talent reduced from +55 Damage to +50 Damage

Lycan:

  • Level 10 Talent increased from +150 Health to +175

Medusa:

  • Level 25 Talent increased from +1s Stone Gaze Stun to +2s

Monkey King:

  • Added to Captains Mode
  • Jingu Mastery buff now has a max duration of 35 seconds
  • Tree Dance night vision reduced from 800 to 400
  • Wukong's Command duration rescaled from 13/14/15 to 13

Nature's Prophet:

  • Nature's Call manacost rescaled from 160 to 130/140/150/160
  • Level 15 Talent increased from +15 Intelligence to +20
  • Level 15 Talent increased from +20 Movement Speed to +35

Nyx Assassin:

  • Spiked Carapace cooldown rescaled from 22/18/14/10 to 25/20/15/10

Ogre Magi:

  • Base movement speed reduced from 290 to 285
  • Bloodlust manacost increased from 50 to 65

Phantom Lancer:

  • Spirit Lance illusions now give the same constant 5 bounty as Juxtapose, rather than scaling with levels

Phoenix:

  • Level 15 Talent increased from +90 Gold/Min to +120

Puck:

  • Base damage increased by 3
  • Level 15 Talent increased from +15% Magic Resistance to +20%
  • Level 15 Talent increased from +40 Damage to +50
  • Level 25 Talent increased from +300 Gold/Min to +420

Pudge:

  • Meat Hook speed reduced from 1600 to 1450
  • Meat Hook no longer pulls invulnerable heroes

Pugna:

  • Pugna Level 10 Talent increased from +150 Health to +225
  • Pugna Level 15 Talent changed from +12 Strength to -1s Netherblast Cooldown
  • Pugna Level 15 Talent increased from -25s Respawn Time to -35s

Queen of Pain:

  • Level 10 Talent increased from +6 Strength to +9
  • Level 10 Talent increased from +20 Damage to +25
  • Level 20 Talent increased from +200 Health to +300
  • Level 25 Talent changed from -3s Shadow Strike Cooldown to Removed Shadow Strike Cooldown

Razor:

  • Level 10 Talent increased from +15 Movement Speed to +20
  • Level 10 Talent increased from +10 Agility to +15
  • Eye of the Storm Scepter now hits shrines instead of ignoring them

Rubick:

  • Attack Range reduced from 600 to 550

Shadow Fiend:

  • Level 25 Talent changed from -7s Shadow Raze Cooldown to +125 Shadow Raze Damage

Shadow Shaman:

  • Base armor increased by 1
  • Base attack range reduced from 500 to 400
  • Base attack damage increased by 18
  • Level 10 Talent increased from +15 Movement Speed to +20
  • Level 10 Talent increased from +150 Health to +175

Slardar:

  • Slithereen Crush stun duration reduced from 1.5/1.75/2/2.25 to 1.25/1.5/1.75/2.0
  • Corrosive Haze duration reduced from 25 to 18

Spectre:

  • Level 15 Talent increased from +15 Movement Speed to +20
  • Level 15 Talent increased from +6 All Stats to +8
  • Level 20 Talent increased from +15 Strength to +20
  • Level 20 Talent increased from +25 Attack Speed to +30

Techies:

  • Proximity Mines damage rescaled from 225/400/575/750 to 150/350/550/750

Tiny:

  • Level 15 Talent increased from +20 Movement Speed to +35
  • Level 15 Talent increased from +45 Damage to +60

Treant Protector:

  • Eyes In The Forest cooldown increased from 25 to 35
  • Nature's Guise fade delay rescaled from 6/5/4/3 to 7/6/5/3

Tusk:

  • Level 10 Talent increased from +35% XP Gain to +40%

Undying:

  • Level 20 Talent increased from +25 Movement Speed to +30

Venomancer:

  • Level 10 Talent increased from +20% XP Gain to +30%
  • Level 10 Talent increased from +20 Movement Speed to +30

Viper:

  • Level 15 Talent increased from +7 Strength to +8

Visage:

  • Level 10 Talent increased from +25% XP Gain to +30%
  • Familiars HP rescaled from 300/500/700 to 400/550/700

Weaver:

  • Base damage reduced by 3
  • Base movement speed reduced from 290 to 285
  • Level 25 Talent increased from +25% Magic Resistance to +35%

Windranger:

  • Windrun cooldown reduced from 13 to 12
  • Level 10 Talent increased from +25% Windrun Slow to +30%
  • Level 25 Talent increased from -6s Powershot Cooldown to -7s

Winter Wyvern:

  • Level 10 Talent increased from +6 Strength to +7

Zeus:

  • Scepter CD/Duration reduced from 40 to 35
  • Level 10 Talent increased from +175 Health to +200
  • Level 25 Talent increased from +1.5% Static Field to +2%