GENERAL
- AoE Bonus Gold component based on Team Net Worth difference reduced by 25%
- AoE Bonus XP component based on Team XP difference reduced by 40%
- Melee lane creep bounty reduced from 43 to 40 (-7%)
- Range lane creep bounty reduced from 48 to 45 (-6.25%)
- Hero kills (the non-net worth portions) are worth 10% more
- Reduced the direct hero last hit bounty by 100 and redistributed that gold into AoE gold (in ratio of 100/75/40/25/20 for 1/2/3/4/5 heroes)[?]
- AoE Bonus Gold is now distributed based on the relative net worth amongst the heroes involved in killing the hero by +/- 25% [?]
- The amount of AoE Bonus Gold given is now increased/decreased by up to 20% based on the dying hero’s relative rank in net worth amongst all the enemies on that team.[?]
- Instead of Buyback temporarily preventing unreliable gold gain, it now reduces all gold gained (including hero and aoe gold) by 60% [?]
- Melee Barracks team bounty increased from 175 to 275
- Ranged Barracks team bounty increased from 100 to 225
- Tier 2 and 3 towers armor reduced from 25 to 22
- Extra melee creeps additions spawn time changed from 17:30/34:00/50:30 to 15:00/30:00/45:00 [?]
- Extra range/siege creep additions spawntime from 45:30 to 45:00
- Creeps now meet slightly closer to the Dire safelane
- Ancient Black Dragon bounty reduced from 199 to 170
- Ancient Black Drake bounty reduced from 50 to 40
- Ancient Rumblehide bounty reduced from 83 to 65
- Satyr Tormenter gold bounty reduced from 104 to 84
- Hellbear health reduced from 950 to 700
- Hellbear bounty reduced from 65 to 50
- Ogre Frostmage bounty reduced from 52 to 40
- Reworked Mud Golems:
Mud Golems no longer have Spell Immunity
Mud Golems now have 50% Magic Resistance
Mud Golems armor reduced from 2 to 0
Mud Golems now split into two smaller Mud Golems, called Shard Golems, when they die (they have 30% of the original units' health and damage, and only live for 60 seconds)
Mud Golems movement speed increased from 270 to 310
Mud Golems (and also Shard Golems) have a new active ability: Hurl Boulder (0.6 second stun, 125 damage, 30 cooldown, 800 range). They do not automatically cast this
Gold/XP bounties rescaled so the total value for the camp remains the same (Mud Golems 32/42 Gold/XP each, Shard Golems 13/23 each)
- Hero kills achieved by units under your control now provide XP credit to your hero (Affects things like Spirit Bear, Golems, Familiars, etc getting kills)
- Melee attacks now miss if the target is farther than 350 range more than their attack range
- Reduced All Pick drafting time from 40 to 35 seconds per turn
- The following abilities no longer ignore units classified as Ancients (Neutral Ancients, Warlock's Golem, etc): Ice Vortex, Mana Void, Berserker's Call, Blood Rite, Bladefury, Omnislash, Torrent, Ghost Ship, Smokescreen, Static Remnant, Primal Roar, Earth Spike, Heartstopper Aura, Shrapnel, Golem's Immolation, Sticky Napalm, Primal Split's Immolation, Call Down, Invoker's Tornado, EMP, Chaos Meteor, Sun Strike, Ice Wall, Deafening Blast, Pulse Nova, Eclipse, Battery Assault, Rocket Flare, Shadow Poison, Dispersion, The Swarm, Kinetic Field, Static Storm, Ancestral Spirit, Echo Stomp, Overwhelming Odds, Stone Gaze, Earth Bind, Poof, Rip Tide, Nyx's Impale, Fire Spirits, Supernova, Mystic Flare, Dark Pact, Suicide Squad, Ravage, Demonic Purge, Fortune's End
[?]
- Damage Block no longer affects physical spells (previously it affected some physical spells and some not)
The following abilities no longer have their damage reduced by Block: Counter Helix, Eye of the Storm, Anchor Smash, Slithereen Crush, Unstable Concoction, Shadow Wave, Spirit Bear Entangle DPS, Return, Echo Stomp, Land Mine, Suicide
The following are abilities that were previously getting reduced twice as part of the attack instead of just once: Shadow Walk, Vendetta and Meld
As an example reference, here are some of the abilities that were already ignored by Block before: Wild Axes, Exorcism, Acid Spray, Poison Touch, Diabolic Edict, Quill Spray
- Cast behavior while turning to cast has been adjusted.
Previously if you cast a spell and were already in range, but not facing the target (outside of the small cast angle), your hero would start turning, but not consider that turn as anything beyond normal movement from an order priority perspective. This meant that issuing any order while turning, during that very short threshold window, would not be in the order queue in the same way as once your casting time started.
It now treats your order as the same once you are in cast range.
The effective difference this has is that you can queue your actions in the same way after you click one ability without depending on the angle of cast being 16 degrees or 20 degrees. Previously if you issued the order at the wrong degree, it would completely interrupt the ability, rather than queuing it to do after your existing order finished as is the usual spell casting behavior.
This subtle difference applies most commonly with Blink Dagger, as you could easily accidentally cancel your blink order if you clicked the other ability before you reached the critical angle (since otherwise Blink has 0 cast time).
- Reworked the Item Silencing and Passive Disabling behaviors.
Item Silencing is called Mute.
Passive Disabling is called Break.
Mute disables the ability to cast Items (in 6.83c Doom, Scepter Static Storm, and Hex applied this state)
Break disables the bonuses of passive Abilities only (in 6.83c Scepter Doom and Hex applied this state)
Previously a small portion of passive abilities were disabled by Doom and some others by Hex. The Break mechanic is now responsible for this behavior, and previous passive abilities that Hex/Doom blocked (not items, abilities) are included in the list of abilities Break disables.
The following additional passive abilities are now added to the list of passives disabled with Break: Aftershock, Counter Helix, Great Cleave, Craggy Exterior, Slardar's Bash, Inner Beast, Dragon Blood, Mortal Strike, Degen Aura, Greevil's Greed, Drunken Brawler, Feral Impulse, Shapeshift's Critical Strike, Chaos Strike, Return, Reactive Armor, Curse of Avernus, Natural Order, Empowering Haste, Spell Shield, Thirst, Marksmanship, Precision Aura, Presence of the Dark Lord, Blade Dance, Coup de Grace, Vengeance Aura, Backstab, Headshot, Take Aim, Psi Blades, Geminate Attack, Lunar Blessing, Moon Glaives, Desolate, Jinada, Geostrike, Essence Shift, Fervor, Arcane Aura, Static Field, Heartstopper, Sadist, Overload, Fiery Soul, Untouchable, Null Field, Gravekeeper's Cloak, Spirit Bear's Entangle and Demolish.
Additional Note: Evasion, Damage Block and Critical Strike no longer have special classifications on how they interact with the above. They are only disabled if they match the general rules of the above. For example, Butterfly's evasion is not disabled when you are Hexed/Doomed (Since Break does not affect Items, no different than Platemail not being disabled).
- Hex no longer applies the Break mechanic [?]
- Silence no longer disables Invisibility [?]
- Moved Ring of Health, Voidstone and Orb of Venom from Secret Shop to the Base
- Moved Platemail, Talisman of Evasion and Ultimate Orb from the Base to the Secret Shop
- Added Voidstone and Mantle of Intelligence to Side Shop
- Runes now have a higher hit box priority over units
- Armor now shows decimal places in the hover tooltip
- Fixed buyback respawn timer penalty being reset if you die holding Aegis
- The following heroes are no longer restricted from buying Basher/Abyssal (but they are still restricted from activating Bash): Spirit Breaker, Faceless Void, Slardar and Troll
HEROES
[[abaddon]]
- Borrowed Time can now be cast while disabled (same rules as Morphling's Morph)
[[alchemist]]
- Unstable Concoction countdown can now be seen by enemies
- Unstable Concoction now has an area targeting cursor
- Greevil's Greed now grants 4x gold bounty from Runes
- Alchemist can now cast Aghanim's Scepter to directly grant any allied hero all Aghanim's Scepter bonuses as a buff (the hero upgrade and the stat upgrade). The scepter is consumed in the process. Multiple instances of this buff do not stack. Alchemist can target himself as well
[[ancient_apparition]]
- Chilling Touch buff can now be removed by clicking on the buff icon above the health bar
[[axe]]
- Berserker's Call cast point from 0.3 to 0.4
- Counter Helix now triggers when attacks land rather than when they start [?]
- Culling Blade movement and attack speed bonuses reduced from 40% to 30%
[[bane]]
- Brain Sap mana cost from 125/150/175/200 to 100/125/150/175
- Units affected by Nightmare no longer provide vision
- Nightmare End can now be used by Bane to end all other existing Nightmares
[[batrider]]
- Flamebreak damage changed from an instant 75/150/225/300 damage to 50 damage per second for 1/2/3/4 seconds
- Firefly damage reduced from 20/40/60/80 to 10/30/50/70
[[beastmaster]]
- Beastmaster base damage increased by 4
- Wild Axes cast point from 0.5 to 0.4
- Call of the Wild Boar attack point from 0.633 to 0.5
[[bloodseeker]]
- Thirst bonuses scale from 100 to 25% HP instead of 100 to 0%
- Thirst vision threshold from 30% health to 25%
[[bounty_hunter]]
- Bounty Hunter Intelligence growth increased from 1.4 to 2.0
- Shuriken Toss damage from 100/200/250/325 to 150/225/300/375
- Shuriken Toss cast range reduced from 650 to 400
- Shuriken Toss mana cost from 90/115/135/155 to 120/130/140/150
- Track's Shuriken Toss bounce range from 900 to 1200
- Track now shows how much gold the enemy is carrying in the debuff tooltip
[[brewmaster]]
- Primal Split units no longer provide a bounty when killed (was 11-35 depending on level)
[[bristleback]]
- Bristleback movement speed reduced from 295 to 290
- Viscous Nasal Goo armor reduction rescaled from 1/1/2/2 per stack to 1/1.4/1.8/2.2
[[broodmother]]
- Incapacitating Bite is no longer a Unique Attack Attack Modifier
- Insatiable Hunger attack damage from 60/80/100 to 60/90/120
[[centaur]]
- Return now triggers when attacks land rather than when they start [?]
- Added Aghanim's Scepter upgrade to Centaur: Stampede reduces all incoming damage by 70% and allows allies to run through obstructions (trees, cliffs, etc). Destroys trees
[[chaos_knight]]
- Chaos Bolt minimum damage from 1/50/75/100 to 75/100/125/150
[[clinkz]]
- Skeleton Walk cooldown from 20 to 20/19/18/17
- Death Pact cooldown from 45/40/35 to 45/35/25
[[rattletrap]]
- Rocket Flare speed from 1500 to 1750
[[crystal_maiden]]
- Crystal Nova movement and attack slow from -30 to -20/30/40/50
- Crystal Nova slow duration from 3.5/4/4.5/5 to 4.5
- Frostbite cooldown reduced from 10/9/8/7 to 9/8/7/6
- Freezing Field cooldown from 150/120/90 to 90
[[dark_seer]]
- Ion Shell duration increased from 20 to 25 seconds
- Wall of Replica damage dealt by illusions from 70/80/90% to 60/75/90%
- Wall of Replica duration from 15/30/45 to 45
- Wall of Replica mana cost from 200/300/400 to 125/250/375
[[dazzle]]
- Poison Touch level 4 damage from 32 to 36
[[death_prophet]]
- Exorcism spirit count from 4/12/21 to 6/13/21
[[disruptor]]
- Kinetic Field duration from 2.5/3/3.5/4 to 2.6/3.2/3.8/4.4
[[dragon_knight]]
- Breathe Fire now also reduces base damage by 20/25/30/35% for 8 seconds
- Corrosive Breath damage is now lethal
- Elder Dragon Form's Splash Attack damage percentage radius from 100/200/250 (for 100/75/50% damage) to 150/225/300
[[earth_spirit]]
- Boulder Smash damage from 125 to 50/100/150/200
- Geomagnetic Grip manacost from 75 to 100
- Geomagnetic Grip damage from 50/125/200/275 to 50/100/150/200
- Magnetize can now be dispelled
- Fixed Hex not interrupting Rolling Boulder if cast during the initial 0.6 seconds
[[elder_titan]]
- Echo Stomp channel time from 1.8 to 1.6
- Echo Stomp cooldown from 15 to 14/13/12/11
[[enchantress]]
- Untouchable attack slow from 30/60/90/120 to 40/70/100/130
- Enchant can now be cast on controlled units to refresh the Enchant duration
- Impetus now pierces Spell Immunity
[[enigma]]
- Midnight Pulse cast point improved from 0.3 to 0.2
- Black Hole now does a constant 55/110/165 damage per second regardless of proximity to the center
- Black Hole mana cost from 275/350/425 to 275/325/375
[[gyrocopter]]
- Rocket Barrage no longer has a cast point (Previously had 0.3)
- Call Down missile two slow duration from 3 to 4
[[huskar]]
- Inner Vitality cast range increased from 550 to 800
- Inner Vitality cooldown from 25/22/19/16 to 22/18/14/10
[[invoker]]
- Invoker Int gain from 2.5 to 3.2
- Invoke no longer triggers cooldown if it only swaps the ability slots
- Sun Strike cooldown from 30 to 25
- Max level Deafening Blast (Quas, Wex, and Exort all at max level) is now a non-targetable circular wave released in every direction around Invoker
[[wisp]]
- Relocate double click now teleports to fountain
[[jakiro]]
- Jakiro base strength increased from 24 to 25
- Macropyre duration increased from 7 (14 Scepter) to 10 (20 Scepter)
- Macropyre area of effect increased from 225 to 240
[[juggernaut]]
- Blade Fury cooldown from 30/25/22/18 to 42/34/26/18
- Blade Fury now has the same Spell Immunity on cast dispel behavior as other Spell Immunities [?]
- Healing Ward movement speed from 450 to 420
- Omnislash no longer ministuns on cast
- Using items/abilities in Omnislash no longer requires facing direction
[[keeper_of_the_light]]
- Mana Leak cooldown from 16 to 16/14/12/10
- Chakra Magic now adds a buff that that reduces the cooldown of the next spell its target casts by 1/2/3/4 seconds. Buff lasts 12 seconds.
- Scepter Illuminate heal percentage from 75% to 100%
[[kunkka]]
- Kunkka no longer turns to cast Torrent
- Torrent cooldown reduced from 12 to 10 seconds
- X Marks The Spot mana cost from 80 to 50
[[legion_commander]]
- Moment of Courage counterattack chance from 16/18/20/22 to 25%
- Moment of Courage lifesteal from 20/40/60/80% to 55/65/75/85%
- Moment of Courage cooldown from 0.9 to 2.7/2.1/1.5/0.9
- Added Aghanim's Scepter upgrade to Legion Commander: Duel lasts until either Legion Commander or her target dies. Ends if duelists are ever more than 2,000 range apart.
[[leshrac]]
- Leshrac movement speed from 315 to 320
- Lightning Storm cast point from 0.7 to 0.6
- Lightning Storm slow duration from 0.75 to 0.7/0.8/0.9/1
[[lich]]
- Ice Armor cast range from 800 to 1000
- Chain Frost projectile speed from 675 to 750
[[life_stealer]]
- Feast is now considered as normal bonus damage (can Crit and Cleave off it)
- Open Wounds lifesteal increased from 15/20/25/30% to 50%
- Added Aghanim's Scepter upgrade to Lifestealer: Grants a new skill, Assimilate. Assimilate allows Lifestealer to target an allied hero and swallow them, allowing them to hide inside of Lifestealer. Any healing Lifestealer receives is shared with the assimilated hero. The assimilated hero can release itself at any time by clicking on the buff icon to erupt outward and deal 300 damage to enemies in a 700 area of effect. If Lifestealer dies or assimilates another hero, the currently assimilated hero will automatically exit. Issuing any order with your hero, a few seconds after being assimilated, will take you out.
[[lina]]
- Aghanim Scepter-upgraded Laguna Blade no longer increases cast range
[[lone_druid]]
- True Form is no longer removed on death [?]
- Battle Cry armor increased from 5/10/15 to 6/12/18
- Battle Cry damage increased from 50/75/100 to 60/90/120
- Added Agahnim's Scepter upgrade to Lone Druid: Allows Spirit Bear to attack at any range from Lone Druid, and prevents Spirit Bear from dying if Lone Druid dies
[[luna]]
- Luna base armor increased by 1
- Eclipse per unit cap increased from 4 to 5
- Improved Aghanim's Scepter: Allows Eclipse to be cast on an area within 2,500 range. Grants obstructed vision of that area. Can also target any allied unit to center Eclipse on their location, even while moving (can double click or target Luna)
[[medusa]]
- Split Shot and Mana Shield are no longer removed on death [?]
[[meepo]]
- Geostrike damage from 7/14/21/28 to 8/16/24/32
- Divided We Stand no longer causes Meepo to respawn 20% faster
[[mirana]]
- Starstorm's second hit range from 175 to 325, and the second hit now strikes the unit closest to Mirana
[[morphling]]
- Adaptive Strike now has a 1150 speed projectile
- Added Aghanim's Scepter upgrade to Morphling: Grants a new ability, Hybrid. Allows morphling to target an ally, turning himself into a hybrid illusion, removing the Morphling himself. This hybrid illusion can cast non-ultimate abilities and has your original attributes. Lasts 20 seconds. When the duration ends or the hybrid dies, your hero emerges (cannot end prematurely). Cooldown: 140, Manacost: 200, 600 cast range. Note: Ability is not available while you have a Replicate living.
[[naga_siren]]
- Ensnare cooldown from 14 to 12
- Ensnare is now dispellable[?]
- Ensnare is no longer removed if the target becomes Ethereal
- Added Aghanim's Scepter upgrade: Song of the Siren Scepter now regenerates you and nearby allies by 6% of maximum HP per second for up to 7 seconds.
[[furion]]
- Sprout cast range increased from 600 to 625/700/775/850
- Sprout duration increased from 3/3.75/4.5/5.25 to 3/4/5/6
- Nature's Call treant base damage from 22 to 28
- Aghanim's Scepter-upgraded Wrath of Nature now spawns a Nature's Call treant whenever it kills a unit. Killing a hero will spawn a stronger treant (3x damage and health of a normal one)
[[night_stalker]]
- Void attack speed slow increased from -35 to -50 (now matches movement speed slow)
[[nyx_assassin]]
- Using Spiked Carapace no longer removes Vendetta
- Added Aghamin's Scepter upgrade to Nyx: Adds a new ability, Burrow, with a one second cast time. While Burrowed, Nyx Assassin is invisible and unable to move/attack, but has 40% damage resistance, and regenerates 1.5% of his health and mana per second. Nyx Assassin's abilities also have improved properties while burrowed: Mana Burn and Impale have 50% increased cast range, Impale Cooldown is reduced from 13 to 9, and Spiked Carapace instantly stuns any enemy units within a 300 area of effect without requiring them to hurt him first. Casting Vendetta causes Burrow to end
[[omniknight]]
- Purification cast point from 0.5 to 0.4
[[oracle]]
- Purifying Flames mana cost reduced from 55/70/85/100 to 50/60/70/80
- Purifying Flames cooldown reduced from 3 to 2.5
- Purifying Flames can now target non-hero units
- False Promise no longer makes the target invisible
- False Promise now continuously removes debuffs and disables, instead of only when first cast
- False Promise duration from 7/8/9 to 6/7/8
- False Promise cooldown from 20 to 80/60/40
[[obsidian_destroyer]]
- Aghanim's Scepter Sanity's Eclipse upgrade now affects everyone in the area of effect with Astral Imprisonment after it deals its damage
- Aghanim's Scepter Sanity's Eclipse upgrade no longer always triggers the mana drain and does not increase the damage multiplier by 1
[[phoenix]]
- Fire Spirits now does an obstructed reveal of the area it hits for 1 second
[[puck]]
- Waning Rift damage increased from 70/140/210/280 to 100/160/220/280
[[pudge]]
- Rot move slow from 20% to 20/22/24/26%
[[pugna]]
- Decrepify enemy slow from 50% to 30/40/50/60%
- Decrepify enemy magic damage amplification from 50% to 30/40/50/60%
- Decrepify duration from 2/2.5/3/3.5 to 3.5
- Decrepify cooldown from 12/10/8/6 to 15/12/9/6
- Life Drain damage and restore per second from 120/160/200 to 150/185/220
- Life Drain cast range from 1100 to 900/1050/1200
- Pugna's Aghanim's Scepter-upgraded Life Drain no longer increases cast range
[[riki]]
- Smokescreen no longer slows attack speed
- Smokescreen now reduces turn rate by 30%
[[rubick]]
- Null Field now also affects creeps
[[sand_king]]
- Caustic Finale duration from 8 to 6
- Caustic Finale now always triggers (via unit death or when its duration expires). If triggered by timer expiration, it deals 30% of the damage
- Caustic Finale no longer resets the duration on a unit that already has the debuff
- Caustic Finale now applies a 20% move slow when the damage triggers (via unit death or when timer expires). Slow lasts for 3 seconds
[[shadow_demon]]
- Shadow Poison mana cost from 50 to 40
- Demonic Purge Aghamin's Scepter upgrade now applies Break (disabling passive abilities)
[[shadow_shaman]]
- Shadow Shaman base strength increased from 19 to 21
- Shadow Shaman strength gain increased from 1.6 to 1.8
[[silencer]]
- Silencer base movement speed from 300 to 295
- Last Word initial enemy cast allowance window from 5 to 4 seconds
- Last Word no longer disarms
- Last Word now applies a 14/16/18/20% movespeed slow whenever it triggers
[[slardar]]
- Slithereen Crush damage from 50/100/150/200 to 75/125/175/225
[[sniper]]
- Sniper agility gain from 2.9 to 2.5
- Shrapnel recharge time increased from 40 to 55
- Shrapnel delay increased from 0.8 to 1.4 seconds
- Shrapnel now gives vision when the shrapnel lands rather than instantly
- Headshot can now miss
- Assassinate damage from 355/505/655 to 320/485/650
[[spectre]]
- Reality no longer kills the target illusion, it now swaps positions
[[spirit_breaker]]
- Empowering Haste cooldown from 16 to 12
[[storm_spirit]]
- Storm Spirit movement speed reduced from 290 to 285
- Ball Lightning flying vision from 1000 to 400
[[sven]]
- Warcry armor bonus increased from 4/8/12/16 to 5/10/15/20
[[techies]]
- Land Mine activation delay reduced from 1.75 to 0.5 seconds
- Stasis Trap Activation delay from 2 to 1.5
- Stasis Trap Detonation delay from 2 to 1.5
- Suicide Squad, Attack! cooldown reduced from 180/170/160/150 to 160/140/120/100
- Minefield Sign cooldown from 120 to 360
- Minefield Sign now requires Techies to walk precisely to the targeted spot
- Minefield Sign now has an area of effect targeting cursor
- Minefield Sign now has a limited lifetime of 180 seconds
- Techies Aghanim's Scepter upgrade now causes the Minefield Sign to make all Land Mines, Stasis Traps and Remote Mines within 125 area of effect immune to True Sight. Can only have one sign out at a time
[[templar_assassin]]
- Meld cooldown from 7 to 6
[[terrorblade]]
- Reflection cast range from 275 to 325
- Reflection illusion outgoing damage from 40/50/60/70% to 40/60/80/100%
[[tidehunter]]
- Kraken Shell damage block increased from 10/20/30/40 to 12/24/36/48
[[shredder]]
- Reactive Armor now triggers when attacks land rather when attacks begin [?]
- Reactive Armor max stacks increased from 4/8/12/16 to 5/10/15/20
[[tinker]]
- Laser hero blind duration increased from 3 to 3/3.5/4/4.5
- Rearm mana cost from 150/250/350 to 125/225/325
- Aghanim's Scepter Laser no longer has additional cast range
- Aghanim's Scepter Laser now refracts to visible enemy heroes with a 550 bounce range
[[tiny]]
- Toss grab radius increased from 250 to 275
- Toss now grabs the closest unit rather than a random unit
[[treant]]
- Eyes in the Forest area of effect reduced from 800 to 700
[[troll_warlord]]
- Berserker's Rage no longer provides +15 damage
- Ranged Whirling Axes no longer provide 800 vision
- Melee Whirling Axes no longer provide 500 vision
- Battle Trance duration reduced from 7 to 5 seconds
- Berserker’s Rage is no longer removed on death[?]
[[tusk]]
- Ice Shards mana cost reduced from 120 to 90
- Ice Shards cooldown from 18/16/14/12 to 19/16/13/10
- Ice Shards vision reveal from 0.5 seconds to 2 seconds
- Snowball speed is now a constant 675
- Snowball no longer auto-loads units in 100 range
- Tusk can now add allies to Snowball while it is moving
- Added Aghanim's Scepter to Tusk: Adds a new ability called Walrus Kick. Kicks the target back 900 units. The kick slows by 40% for 4 seconds. 12 second cooldown
[[undying]]
- Soul Rip is now considered one damage instance on the enemy
- Removed Tombstone Zombie targeting from Soul Rip
- Tombstone Zombies now require 1 attack to kill rather than having 30 health (zombies require 2 hits from creeps)
[[ursa]]
- Reworked Enrage
Enrage:
=======
Ursa goes into a frenzy, causing him to take 80% less damage from any source and for his attacks to deal 2/2.5/3 times the Fury Swipes damage. Removes any existing debuffs upon cast.
Fury Swipes Multiplier: 2/2.5/3
Duration: 4
Cooldown: 50/45/40
[[venomancer]]
- Venomous Gale tick damage from 0/30/60/90 to 10/40/70/100
[[viper]]
- Viper Strike cooldown reduced from 80/50/30 to 70/50/30
[[visage]]
- Gravekeeper's Cloak recharge time from 6 to 4
- Familiars no longer have 300/450/600 health
- Familiars now require 4 hero attacks to be killed (creeps/illusions do 1/4 damage, towers do 1/2)
[[warlock]]
- Fatal Bonds cast range increased from 900 to 1000
- Fatal Bonds cast time from 0.5 to 0.2
- Chaotic Offering Golem's health regeneration from 15/30/45 to 25/50/75
[[weaver]]
- The Swarm duration rescaled from 14/16/18/20 to 16
- The Swarm damage from 15/20/25/30 to 20
- The Swarm attack rate from an attack every 1.35 seconds to 1.4/1.25/1.1/0.95
- Geminate Attack now launches the second projectile 0.25 seconds after the initial one fires instead of after impacting the target
- Geminate Attack no longer has a range limit
- Added Aghanim's Scepter upgrade to Weaver: reduces the cooldown of Timelapse to 20 seconds and allows Timelapse to target allied heroes. 1000 cast range
[[windrunner]]
- Shackleshot cast point from 0.3 to 0.15
[[winter_wyvern]]
- Enabled Winter Wyvern in Captain's Mode
- Reworked Winter's Curse
- Those cursed to attack their ally now take 70% less damage from all sources.
- Area of effect increased from 350 to 400
- Duration from 2.5/2.75/3 to 2.5/3/3.5
- Cooldown from 90/80/70 to 110/100/90
- Arctic Burn is now dispellable
- Arctic Burn damage per second from 6% of health to 8%
- Arctic Burn damage type from Pure to Magic
- Arctic Burn no longer pierces Spell Immunity
- Splinter Blast speed increased 500->650 (1.35 to 1.0 seconds max)
- Splinter Blast debuff is now dispellable
- Cold Embrace now behaves as normal regeneration instead of 0.1 interval heals
[[skeleton_king]]
- Added Aghanim's Scepter upgrade to Wraith King: Allies who are near Wraith King (within 1200 aoe) when slain become Wraiths for 5 seconds, delaying their death. They can continue attacking, casting, etc. When the duration ends, the hero dies, and credit for the kill goes to whowever landed the original killing blow.
[[zuus]]
- Thundergod's Wrath area vision reduced from 1000 to 500
- Fixed Thundergod's Wrath sometimes hitting invisible units depending on the order of player slots.
ESINEET
UUDET ESINEET
Enchanted Mango
- Uusi kulutustavara
Hinta: 150 kultaa
Antaa:
+ 1 terveydenpalautumista
Käyttö: Mangon syöminen palauttaa välittömästi 150 manaa. Voi antaa liittolaiselle
Huom: Yhteen tavaraluettelopaikkaan mahtuu vain yksi Mango
Lotus Orb
- Uusi esine. Rakenneosat: Perseverance, Platemail, Resepti
Vaatii:
Perseverance (1750)
Platemail (1400)
Resepti (900)
Yhteensä: 4050
Antaa:
+5 terveydenpalautumista
+125 % mananpalautumista
+10 vahinkoa
+10 panssaria
Voidaan purkaa
Aktiivinen: Echo Shell - Kohdistetaan liittolaiseen. Poistaa heikennykset (normaali puhdistus, ei tainnutuksia) ja antaa Echo Shellin 6 sekunniksi. Echo Shell toistaa kaikki kohdistetut loitsut takaisin loitsijaansa. 17 sekunnin latausaika, maksaa 100 manaa, 900 käyttöetäisyys
Huom: Tämä ei estä loitsua, vaan kopioi sen. Samat kohdistussäännöt kuin Linken's Spherellä
Glimmer Cape
- Uusi esine. Rakenneosat: Cloak ja Shadow Amulet
Vaatii:
Shadow Amulet (1400)
Cloak (550)
Yhteensä: 1950
Antaa:
+30 hyökkäysnopeutta
+20 % loitsunvastustusta
Voidaan purkaa.
Aktiivinen: Glimmer - Tekee liittolaisesta näkymättömän 0.4 sekunnin häiveajan jälkeen. Näkymättömänä hän saa +66 % loitsunvastustusta. Kestää 5 sekuntia. Näkymätön yksikkö voi liikkua keston aikana, mutta hyökkääminen tai kyvyn käyttäminen aloittaa 0.4 sekunnin häiveajan alusta. 16 latausaika. 900 käyttöetäisyys. Voidaan käyttää kanavoinnin aikana
Huom: loitsunvastustuslisä on aktiivinen vain, jos kohde on näkymätön
Guardian Greaves
- Uusi esine. Rakenneosat: Arcane Boots, Mekansm ja resepti
Vaatii:
Arcane Boots: 1350
Mekansm: 2300
Resepti: 1650
Yhteensä: 5300
Antaa:
+55 liikenopeutta
+250 manaa
+5 kaikkiin piirteisiin
+5 panssaria
Passiivinen: Guardian Aura - Antaa 2 panssaria ja 4 terveydenpalautumista. Kun kohteen terveys on alle 20 %, antaa tämän sijaan 15 panssaria ja 15 terveydenpalautumista
Aktiivinen: Mend - Palauttaa 250 terveyttä ja 160 manaa lähellä oleville liittolaisille. Poistaa heikennykset käyttäjältään. 45 sekunnin latausaika
Huom: Puhdistus vaikuttaa vain käyttäjään
Moon Shard
- Uusi esine. Rakenneosat: 2 Hyperstonea ja resepti
Vaatii:
Hyperstone (2000)
Hyperstone (2000)
Resepti (300)
Yhteensä: 4300
Antaa:
+120 hyökkäysnopeutta
Passiivinen: Shade Sight - Moon Shard antaa 250 yönäkölisää (vain, jos tavaraluettelossa. Toimii Night Stalkerin Darknessia vastaan)
Käyttö: Voidaan kuluttaa, jolloin antaa pysyvästi 60 hyökkäysnopeutta (toimii vain kerran). Kuluttaminen vaatii tuplaklikkauksen.
Huom: hyökkäysnopeuslisä ei toimi harhoilla
Silver Edge
- Uusi esine. Rakenneosat: Shadow Blade, Sange, resepti
Vaatii:
Shadow Blade (2800)
Sange (2050)
Resepti 350
Yhteensä: 5200
Antaa:
+32 vahinkoa
+30 hyökkäysnopeutta
+16 voimaa
Lesser Maim
Shadow Walk: Näkymättömyydestä hyökkääminen tekee nyt 225 vahinkoa, sekä poistaa kohteelta passiiviset kyvyt, ja vähentää kohteen tekemää vahinkoa (kaikki vahinkotyypit) 40 % 5 sekunniksi. 24 sekunnin latausaika. Näkymättömyyden lopettava hyökkäys ei voi mennä ohi. Heikennys ei läpäise loitsuimmuniteettia
Solar Crest
- Uusi esine. Rakenneosat: Medallion of Courage ja Talisman of Evasion
Vaatii:
Medalion of Courage (1200)
Talisman of Evasion (1800)
Yhteensä: 3000
10 panssaria
75 % mananpalautumista
30 % väistökykyä
Aktiivinen: Menettää Solar Crestin panssarin ja väistökyvyn. Liittolaiseen kohdistettaessa antaa tälle 10 panssaria ja 30 % väistökyvyn. Kohdistettaessa viholliseen poistaa 10 panssaria ja aiheuttaa 30 % ohilyöntimahdollisuuden 7 sekunniksi. Latausaika: 7 sekuntia
Voidaan purkaa. Heikennyksen voi puhdistaa.
Octarine Core
- Uusi esine. Rakenneosat: Mystic Staff ja Soul Booster
Vaatii:
Mystic Staff (2700)
Soul Booster (3200)
Yhteensä: 5900
Antaa:
+25 älykkyyttä
+450 terveyttä
+400 manaa
+4 terveydenpalautumista
+100 % mananpalautumista
Passiivinen: Cooldown Reduction - Vähentää kaikkia latausaikoja 25 %
Passiivinen: Spell Lifesteal - Palauttaa terveyttä prosenttimäärän loitsuilla tehdystä vahingosta. 25 % sankareista, 5 % kätyreistä
LISÄYKSET ESINEISIIN
Observer & Sentry Wards
- Observer - ja Sentry Wardit mahtuvat nyt yhteen tavaraluettelopaikkaan. Tuplaklikkaamalla vaihdat, kumpi wardityyppi on aktiivinen [?]
Upgraded Boots of Travel
- Boots of Travelin voi nyt päivittää ostamalla reseptin uudelleen. Mahdollistaa liittolaissankareiden luo teleporttaamisen
MUUTOKSET ESINEISIIN
[[basher]]
- Voimaa nostettu (6 -> 8)
- Vahinkoa vähennetty (40 -> 25)
- Bash tekee nyt 60 lisävahinkoa
- Bashin latausaikaa pidennetty (2 -> 2.3)
[[abyssal_blade]]
- Vahinkoa vähennetty (100 -> 85)
- Bash tekee nyt 60 lisävahinkoa
- Bashin latausaikaa pidennetty (2 -> 2.3)
[[energy_booster]]
- Hintaa laskettu (1000 -> 900)
[[arcane_boots]]
- Replenishin säde 600 -> 900
- Replenishin käyttö ei enää maksa 35 manaa
[[bloodstone]]
- Reseptin hintaa nostettu (800 -> 900)
[[armlet]]
- Hyökkäysnopeus +15 -> +25
- Unholy Strength ei enää anna +10 hyökkäysnopeutta
- Unholy Strengthin voimansaanti-aikaväli on lyhempi (0.7 -> 0.6 sekuntia)
[[quelling_blade]]
- Vahinko ei ole enää lisävahinkoa, vaan lasketaan perusvahinkoon
- Quellin lisävahinko 32/12 % -> 40/15 %
- Quell ei enää toimi Roshaniin
- Chop, aktiivinen osa, tuhoaa nyt wardin kokonaan 100 vahingon sijaan
- Chopin käyttöetäisyyttä nostettu (350 -> 450 käytettäessä wardiin)
[[bfury]]
- Battle Fury vaatii nyt Quelling Bladen ja antaa sen hyödyt
- Quellin lisävahinko on nyt 60 % lähitaistelijoille ja 25 % kaukotaistelijoille
- Hyökkäysvahinkoa vähennetty (65 -> 55)
- Halkaisun säde 250 -> 280
[[black_king_bar]]
- Black King Barin voi nyt myydä [?]
[[blade_mail]]
- Damage Returnin latausaikaa vähennetty (17 -> 15)
[[blades_of_attack]]
- Hintaa vähennetty (450 -> 420)
[[phase_boots]]
- Phasen kesto 4 -> 3.6 sekuntiin
[[travel_boots]]
- Teleportin latausaika 50 -> 45
[[buckler]]
- Panssarilisän sädettä nostettu (750 -> 900)
[[butterfly]]
- Flutterin kesto 8 -> 6 ja nopeuslisä 20 -> 25 %
[[clarity]]
- Kesto 40 -> 45
- Yhteensä palautettu mana 150 -> 170
- Käyttöetäisyys 100 -> 250
[[cloak]]
- Loitsunvastustus 15 % -> 20 %
[[vanguard]]
- Torjunnan mahdollisuutta nostettu (67 % -> 75 %)
[[crimson_guard]]
- Torjunnan mahdollisuutta nostettu (67 % -> 75 %)
- Guardin aktiivisen torjunnan mahdollisuutta nostettu (50 -> 55)
- Guardin vaikutusalue 750 -> 900
[[desolator]]
- Vahinkoa vähennetty (60 -> 50)
- Reseptin hintaa vähennetty (900 -> 300)
[[diffusal_blade]]
- Diffusal Blade toimii nyt kaukoharhoihin puolikkaalla käyttökerralla
[[rapier]]
- Vahinkoa nostettu (300 -> 330)
[[dust]]
- Liikehidastus 15 % -> 20 %
[[ancient_janggo]]
- Endurancen hyökkäysnopeutta nostettu (10 -> 20)
[[eagle]]
- Hintaa vähennetty (3300 -> 3200)
[[cyclone]]
- Cyclonen manantarvetta nostettu (75 -> 175)
[[skadi]]
- Coldin hyökkäyshidastuksen kesto kaukotaistelijoille 3 -> 2.5 sekuntiin [?]
[[flying_courier]]
- Näkyvyys 400 -> 300
- Speed Burstin nopeus 650 -> 800
[[force_staff]]
- Terveydenpalautumista nostettu (3 -> 4 terveyttä sekunnissa)
[[ghost]]
- Hintaa vähennetty (1600 -> 1500)
- Kaikkia piirrelisiä vähennetty (7 -> 5)
[[gloves]]
- Hyökkäysnopeutta nostettu (15 -> 20)
[[headdress]]
- Auran sädettä nostettu (750 -> 900)
[[flask]]
- Palautumisen kesto 10 -> 8 sekuntiin [?]
- Käyttöetäisyys 100 -> 250
[[reaver]]
- Hintaa vähennetty (3200 -> 3000)
[[heart]]
- Reseptin hintaa nostettu (1200 -> 1400)
- Terveydenpalautumista nostettu (2 % -> 3.25 % enimmäisterveydestä)
- Palautumisen rikkoutumisen kesto 4 -> 5 (lähitaistelijat), 6 -> 7 (kaukotaistelijat)
[[sphere]]
- Spellblockin latausaikaa vähennetty (17 -> 16)
[[magic_wand]]
- Rakenneosat ovat nyt Magic Stick + 2* Iron Branch + Circlet
- Kaikki piirrelisät 3 -> 4
[[mask_of_madness]]
- Berserkin liikenopeutta vähennetty (30 % -> 17 %)
[[mekansm]]
- Restore-aktiivisen ja auran sädettä nostettu (750 -> 900)
[[mjollnir]]
- Static Charge ei enää iske vihollisiin, jotka ovat näkymättömiä tai sumussa [?]
- Static Chargen käyttöetäisyyttä nostettu (600 -> 800)
[[necronomicon]]
- Necronomicon Warriorin/Archerin terveys 400/600/800 -> 600/700/800
- Necronomicon Warriorin vahinko 25/50/75 -> 45/60/75
- Necronomicon Archerin vahinko 40/80/120 -> 60/90/120
- Necronomicon Archerin auran liikenopeus 3/6/9 -> 5/7/9 %
[[ward_observer]]
- Observer Wardit myydään nyt yksittäin
- Hinta puolitettu ja saatavuus tuplattu
- Observer Wardin tuhoaminen antaa nyt 50 XP-palkkion
- Wardiin hyökkääminen ei voi mennä ohi (sama Sentry Wardeille)
[[orb_of_venom]]
- Poison Attackin vahinko voi nyt tappaa
[[pipe]]
- Insight Aura antaa nyt myös 10 % loitsunvastustuslisän littolaisille (ei vaikuta kantajaan)
- Insight Auran sädettä nostettu (750 -> 900)
[[power_treads]]
- Piirrelisää nostettu (8 -> 9)
[[quarterstaff]]
- Hintaa vähennetty (900 -> 875)
[[radiance]]
- Reseptin hinta 1350 -> 1425
- Radiance Burn antaa vihollisille 17 % ohilyöntimahdollisuuden
[[refresher]]
- Rakenneosat ja hyödyt muutettu
Vanha Refresher:
--------------
+6 älykkyyttä
+5 terveydenpalautumista
+200 % mananpalautumista
+40 vahinkoa
+10 hyökkäysnopeutta
Vaatii: Oblivion Staff (1675) + Perseverance (1750) + Resepti (1800) = 5225
Uusi Refresher:
--------------
+10 terveydenpalautumista
+250 % mananpalautumista
+20 vahinkoa
Vaatii: Perseverance (1750) + Perseverance (1750) + Resepti (1800) = 5300
[[rod_of_atos]]
[[satanic]]
- Unholy Ragen kestoa nostettu (3.5 -> 4 sekuntia)
[[ward_sentry]]
- Wardiin hyökkääminen ei enää voi mennä ohi (sama Observer Wardeille)
[[shivas_guard]]
- Freezing Auran hyökkäysnopeusvähennystä parannettu (40 -> 45)
[[stout_shield]]
- Hintaa vähennetty (250 -> 200)
- Torjunnan mahdollisuutta vähennetty (53 % -> 50 %)
- Torjuttua vahinkoa vähennetty 20 -> 16 (lähitaistelijat), 10 -> 8 (kaukotaistelijat)
[[tango]]
- Voidaan nyt käyttää wardien syömiseen. Wardin syöminen parantaa tuplamäärän, 230 terveyttä 16 sekunnissa.[?]
- 450 käyttöetäisyys wardeihin kohdistettaessa
[[tpscroll]]
- Teleportin latausaikaa nostettu (65 -> 70)
- Teleporttaus ei enää poista eteeristä olomuotoa
[[urn_of_shadows]]
- Soul Releasen käyttö viholliseen, johon jo vaikuttaa Soul Release, päivittää keston, eikä aseta uutta vaikutusta [?]
[[veil_of_discord]]
- Resepti 1250 -> 1100
- Latausaikaa vähennetty (30 -> 20)
- Kestoa vähennetty (25 -> 16)
- Manantarvetta vähennetty (75 -> 50)
[[vladmir]]
- Vampirismia vähennetty (16 % -> 15 %)
- Antaa nyt 10 % vampirismia kaukotaistelijoille
- Vaatii nyt Headdressin Ring of Regenerationin sijaan. Vladmir's Offering antaa nyt +2 kaikkiin piirteisiin, ja Vladmir's Aura antaa 3 terveydenpalautumista