Creating items for Sand King
Below you'll find technical information necessary to create a valid item for Sand King.
Sand King bio
The sands of the Scintillant Waste are alive and sentient--the whole vast desert speaks to itself, thinking thoughts only such a vastness can conceive. But when it needs must find a form to communicate with those of more limited scope, it frees a fragment of itself, and fills a carapace of magic armor formed by the cunning Djinn of Qaldin. This essential identity calls itself Crixalis, meaning 'Soul of the Sand,' but others know it as Sand King. Sand King takes the form of a huge arachnid, inspired by the Scintillant Waste's small but ubiquitous denizens; and this is a true outward expression of his ferocious nature. Guardian, warrior, ambassador--Sand King is all of these things, inseparable from the endless desert that gave him life.
Model and texture files
Item slots and their budgets
Body - Head
- LoD0 Triangle Limit: 3000
- LoD1 Triangle Limit: 1200
- Texture Size: 512H x 512W
Shoulders
- LoD0 Triangle Limit: 2000
- LoD1 Triangle Limit: 800
- Texture Size: 256H x 256W
Arms
- LoD0 Triangle Limit: 2500
- LoD1 Triangle Limit: 1000
- Texture Size: 256H x 256W
Back
- LoD0 Triangle Limit: 3000
- LoD1 Triangle Limit: 1200
- Texture Size: 512H x 512W
Legs
- LoD0 Triangle Limit: 1500
- LoD1 Triangle Limit: 600
- Texture Size: 256H x 256W