Item Build


出门装备(2树枝)
前期装备(鞋子之后选做)

核心装备(缚灵索可不做)
Situational Items

补给


Ability Build


Meat Hook

1
13
14
16

Rot

2
3
5
7

Flesh Heap

4
8
9
11

Dismember

6
12
18

Talent Tree

10
15
20
25

+{s:value} Armor

{s:value}% Rot Slow

+{s:value}% Spell Lifesteal

+{s:bonus_damage} Meat Hook Damage

+{s:bonus_AbilityChannelTime}s Dismember Duration

-{s:bonus_AbilityCooldown}s Meat Hook Cooldown

{s:bonus_dismember_damage}x Dismember Damage/Heal

{s:bonus_flesh_heap_strength_buff_amount}x Flesh Heap Stack Str and Damage Block bonuses