Item Build


Starting Items
Early Game

Core Items
Situational Items



Ability Build


Dual Breath

1
3
5
7

Ice Path

4
8
9
10

Macropyre

6
12
18

Talent Tree

15
20
25

+{s:value} Attack Range

-{s:bonus_slow_movement_speed_pct}%/{s:bonus_slow_attack_speed_pct} Dual Breath Movement/Attack Speed Slow

{s:value} Liquid Fire Attack Speed

-{s:bonus_AbilityCooldown}s Ice Path Cooldown

+{s:bonus_stun_duration}s Ice Path Duration

+{s:value} Macropyre Damage

+{s:bonus_AbilityCastRange}% Dual Breath Damage and Range

Macropyre Pure and Pierces Immunity