Item Build


Starting Items
Early Game

Core Items
Situational Items



Ability Build


Spirit Lance

1
13
14
16

Doppelganger

3
8
9
11

Phantom Rush

2
4
5
7

Juxtapose

6
12
18

Talent Tree

10
20
25

+{s:bonus_lance_damage} Spirit Lance Damage

+{s:bonus_bonus_agility} Phantom Rush Agility

+{s:bonus_agility_duration}s Phantom Rush Bonus Agility Duration

-{s:value}s Spirit Lance Cooldown

+{s:bonus_max_distance} Phantom Rush Range

+{s:bonus_tooltip_illusion_damage}% Juxtapose Damage

-{s:value}s Doppelganger CD

+{s:bonus_bonus_to_base}% Illusory Armaments Damage