Item Build


Starting Items
Early Game

Core Items
Situational Items



Ability Build


Bloodrage

1
4
14
16

Blood Rite

8
9
11
13

Thirst

2
3
5
7

Rupture

6
12
18

Talent Tree

15

+{s:bonus_attack_speed} Bloodrage Attack Speed

+{s:bonus_spell_amp}% Bloodrage Spell Amplification

+{s:bonus_hp_pct}% Rupture Initial Damage

+{s:bonus_damage} Blood Rite Damage

+{s:bonus_AbilityCastRange} Rupture Cast Range

+{s:value}% Spell Lifesteal

{s:bonus_AbilityCharges} Rupture Charges

+{s:bonus_bonus_movement_speed}% Max Thirst MS