Item Build


Starting Items
Early Game

Core Items
Situational Items



Ability Build


Stifling Dagger

1
3
5
7

Phantom Strike

2
8
9
11

Blur

4
13
14
16

Coup de Grace

6
12
18

Talent Tree

10
15
20
25

+{s:bonus_duration}s Phantom Strike Duration

-{s:value}s Stifling Dagger Cooldown

+{s:value}% Blur Evasion

+{s:bonus_AbilityCastRange} Phantom Strike Cast Range

+{s:bonus_attack_factor}% Stifling Dagger Damage

+{s:bonus_bonus_attack_speed} Phantom Strike Attack Speed

+{s:value}% Coup de Grace chance

Triple Strike Stifling Dagger