Item Build


start
when enemies have -armor against you

first income money
if you need it (early)

core
whatever u prefer to build later (bkb instead of shroud or +)

best neutrals


Ability Build


Berserker's Call

4
8
9
11

Battle Hunger

1
13
14
16

Counter Helix

2
3
5
7

Culling Blade

6
12
18

axe_coat_of_blood

Talent Tree

10
15
20
25

special_bonus_unique_axe_culling_blade_speed_duration

+{s:bonus_speed_bonus}% Movement Speed per active Battle Hunger

+{s:bonus_slow}% Battle Hunger Slow

+{s:bonus_damage} Counter Helix Damage

+{s:bonus_damage} Culling Blade Damage

+{s:bonus_bonus_armor} Berserker's Call Armor

+{s:bonus_radius} Berserker's Call AoE

{s:bonus_armor_multiplier}x Battle Hunger Armor Multiplier


Author's Ability Notes


+{s:bonus_speed_bonus}% Movement Speed per active Battle Hunger : a lot of slows and bad lane/game + early shard
+{s:bonus_bonus_armor} Berserker's Call Armor : more armor=more strength (1 man army)
{s:bonus_armor_multiplier}x Battle Hunger Armor Multiplier : more armor=more strength (1 man army)
+{s:bonus_radius} Berserker's Call AoE : ranged enemies or when they dont stand together close enough
+{s:bonus_slow}% Battle Hunger Slow : speedy heroes/slows, early shard