Item Build


Starting Items
eARLY gAME

Pick One
sITUATIONAL

lATE gAME oPTIONS


Ability Build


Lucent Beam

1
11
12
14

Moon Glaives

4
6
8
9

Lunar Blessing

2
3
5
7

Eclipse

13
16
18

Talent Tree

10
15
20
25

-{s:bonus_damage_reduction_percent}% Moon Glaives Damage Reduction

+{s:bonus_stun_duration}s Lucent Beam Ministun

+{s:bonus_beam_damage} Lucent Beam Damage

-{s:bonus_AbilityCooldown}s Eclipse Cooldown

{s:bonus_glaives_fired} Moon Glaives fired on Lucent Beam

-{s:bonus_AbilityCooldown}s Lucent Beam Cooldown

+{s:bonus_bonus_damage} Lunar Blessing Damage

+{s:bonus_stun_duration}s Eclipse Lucent Ministun