Item Build


Starting Items
early game

mid game
late game

scØre
situational items



Ability Build


Stifling Dagger

1
3
5
11

Phantom Strike

2
7
8
9

Blur

4
13
14
16

Coup de Grace

6
12
18

Talent Tree

10
15
20
25

+{s:bonus_duration}s Phantom Strike Duration

-{s:value}s Stifling Dagger Cooldown

+{s:value}% Blur Evasion

+{s:bonus_AbilityCastRange} Phantom Strike Cast Range

+{s:bonus_attack_factor}% Stifling Dagger Damage

+{s:bonus_bonus_attack_speed} Phantom Strike Attack Speed

+{s:value}% Coup de Grace chance

Triple Strike Stifling Dagger


Author's Ability Notes



Author's Item Notes


late game

Consume it late phase to permanently gain its bonuses.
Consume it late phase to permanently gain its bonuses.

scØre

Consume it when it suits you best.