Item Build


Starting Items
Early Game

Core Items
Situational Items

consumables


Ability Build


Rocket Barrage

1
3
5
7

Homing Missile

11
13
14
16

Flak Cannon

2
4
8
9

Call Down

6
12
18

Talent Tree

10
15
20
25

+{s:bonus_hit_damage}% Homing Missile Damage

+{s:value} Health

+{s:bonus_stun_duration}s Homing Missile Stun Duration

+{s:bonus_bonus_damage} Flak Cannon Damage

+{s:bonus_max_attacks} Flak Cannon Attacks

+{s:bonus_rocket_damage} Rocket Barrage Damage

-{s:bonus_AbilityCooldown}s Flak Cannon Cooldown

-{s:bonus_AbilityCooldown}s Call Down Cooldown


Author's Ability Notes


Can deal a total of 210/360/510/660 (Talent 540/690/840/990) damage (before reductions), assuming all rockets hit. The spell is very strong against solo targets and it works especially well if you put a Homing Missile on a target before focusing it down.
Use it to start ganks/start focusing down certain heroes. Combine it with Call Down and Rocket Barrage. The missile will follow and hit invisible units.
Attack range for the primary attack is unchanged. Flak Cannon acts as a lane-pushing and farming skill with a relatively high cooldown. Use it for teamfighting or to kill Ancient stacks.
This and Homing Missile are your initiation. Call down is your primary teamfighting ability that you should combine with Flak Cannon to hit the slowed targets.

Author's Item Notes


Starting Items

A very good item for teamfighting, re-engaging and sustaining.

Core Items

A great item for Gyrocopter; it increases your farming potential, your stats and damage overall.
Black King Bar enables your teamfight abilities; its an item you usually get against a lot of magic damage or lockdown.
Very strong lategame item that improves your survivability and ability to manfight.
Increases your overall damage output, very strong for manfighting or bursting down targets.
Very strong lategame item that improves your survivability and ability to manfight. Get it especially against heavy physical damage lineups.

Situational Items

Works very well in combination with Aghanims Scepter. Good against illusion heroes aswell.
Mjollnir enhances your farming capabilities, helps you push lanes faster, and works really well against illusions or a lot of targets. It can be self-casted or cast on allied heroes or creeps.
Gyrocopter benefits a lot from the stats, get it when you want to be more tanky overall lategame.
Ultimate damage dealer that works very well with Flak Cannon, gives you the ability to solo win teamfights.
A powerful item for farming, split pushing and dodging spells or removing debuffs.
Good against heroes with evasion or heroes that build items that grant evasion.
Get Linkens Sphere against single target spells that have a high impact against you.
Good against heroes like Medusa / Morph in case you wanna fight very early.
Situational lategame item which allows you to position yourself in ideal targets in fights.