Item Build


Starting Items
Early Game

Core Items
Situational Items



Ability Build


Shrapnel

3
13
14
16

Headshot

2
5
8
11

Take Aim

1
4
7
9

Assassinate

6
12
18

Talent Tree

20

+{s:value}% Shrapnel Movement Slow

+{s:bonus_damage} Headshot Damage

+{s:value} Attack Speed

+{s:value}s Take Aim Duration

special_bonus_unique_sniper_take_aim_armor

+{s:value} Attack Range

+{s:value} Shrapnel Charges

+{s:bonus_knockback_distance} Headshot Knockback Distance